Changed Europe width to be a percentage of the map size.
reduced hammer yield from forest chops to 20 - Mathematics increases forest chop yields.
city management no longer uses "forced" specialist states when not automated.
Balance fixes, the Royal Expeditionary force increases less rapidly as the game progresses, depending on difficulty level.
AI tries to prepare better for revolution.Double-clicking on a save of a mod now loads the proper DLL.Strip chat messages of color tags before displaying in Pitboss quality assurance manual for civil construction - Fixed logic bug that determines the number of open slots in a Pitboss game - Improving how the host determines if the game is full - number of connections rather than number.Require Complete Kills game option - No Movies is now a graphical option (instead of an ini option).marines and SAM Infantry now upgrade to Mech Infantry.All patch notes that were found around the web (although incomplete, please contact us if you can provide further in depth information).Information on this fix was sourced from here: p?threadid171033.fixed State Porperty cumulative effect in team game.Increased price of horses in Europe.
In addition to official and beta patches, a file is required from the Beyond the Sword version of the game for vanilla (ie: those with only Civilization 4 installed) or Warlords to play with those using Beyond the Sword, due to a patching error.
Armed Brave receives defensive bonuses, fixed lost production bug, fixed bug with two citizens graduating in the same turn.
The patches are numbered for convinence by Firaxis so that.XX is for Civilization,.XX is Warlords, and.XX is Beyond the Sword.
V1.01, special thanks to Dale and Snoopy for their patch mod.
See the patch note text files for patch notes.No Cheating option renamed to Lock Modified Assets.The solution Civilization IV employs works latest idm 6.11 with crack with a vast majority of routers, but does not work with all brands.Natives change their desired good only when supplied with that good.Changed text for when natives abandon their settlements to be less confusing.city production popups stay on city when entering/exiting.less hammers from chops the farther away from a city.Fixed crash that happened when a spy sabotaged an improvement outside cultural borders.To check the patch number you have go to the main menu and select "About".can now set units to Sleep and Intercept in wbs.Crosses levels required for immigration increase more slowly.A failed mission angers the native chief.